The input lag is noticeable, and I hated playing the game until I learned how and when to compensate for it. I’ve come to enjoy the system, but the barriers to entry are high. Learning to play PES 2011 is less about becoming a smarter or more technically savvy player, but is an exercise in massaging and noodling the engine, learning its ticks and adapting accordingly. Because PES 2011‘s passing assistance is relatively loose compared to other soccer sims, passing into space is remarkably effective - think more German counter-attacks, and less Spanish tiki-taka. Players feel sluggish with respect to your input, the character animations don’t accurately reflect or react to the game’s collision detection, and passes and shots fly off at angles incongruent with pesky things like physics, center of mass, or human physiology. In short, PES 2011 does a terrible job of convincing gamers that their inputs have discernible on-screen results - there’s no visual feedback to speak of.Īnd yet, it can be a very fluid, beautiful, and exciting game. PES 2011 is a game in conflict: the same mechanics that mark it as a crucial (albeit incremental) contribution to the sports sim genre undermine it at every turn, revealing cracks in the fundamental design of the game.īut first, the obvious problems with the game: it’s unintuitive and unresponsive. Pro Evolution Soccer 2011/ Winning Eleven 2011 (Xbox 360, PlayStation 3, PC)ĭeveloper: Konami Computer Entertainment Tokyo It is, more or less, the logical continuation of the Pro Evo series as we’ve come to know it over the past, oh, four or five years. The game sports a glossy, polished sheen and an elegant and intuitive UI that I wish more sports games adopted, but it’s unfortunately marred by character models and animations that tiptoe, with great trepidation, toward the uncanny valley. As in life, so in art: Pro Evolution Soccer 2011, sometimes subtitled by its traditional Winning Eleven moniker, is also a simple game.Īt the very least, the latest incarnation of the Pro Evo franchise is a familiar game - it has a manager mode, called “Master League” a handful of tournament modes “Become a Legend,” in which you guide one player through his career and standard online play, buttressed by remarkably stable netcode. “Football is a simple game 22 men chase a ball for 90 minutes and at the end, the Germans win.” So quipped Gary Lineker, an English international, after losing to West Germany in the 1990 World Cup.
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